// TOWN TEXT DATA
//    Town 33: Upper Golem Factory


begintextlibrary;

20 = "You approach another of the crystals which animates and powers the golems. It is a surprisingly delicate looking apparatus, identical to the ones downstairs. One blow would, most likely, disable it.";
21 = "The power inside, however, is delicately balanced. Releasing too much energy too quickly can be dangerous.";
22 = "";
23 = "You swing hard, aiming to smash the crystal. Unfortunately, the crystal was protected by an invisible protective field. Your blow is easily deflected, and the field responds with a gout of fiery energy.";
24 = "You look for the source of the field, but you find nothing obvious. It is powerful protective magic. If it can be turned off, it probably needs to be done from some sort of control room.";
25 = "You smash the crystal and leave several long cracks on its surface. This is enough to disrupt its delicate workings. There are sparks and smoke. No more golems will be produced here.";
26 = "";
27 = "You smash the crystal and leave several long cracks on its surface. This is enough to disrupt its delicate workings. There are sparks and smoke. The energy inside pours out, searing you. It's extremely painful, but at least no more golems will be produced here.";
28 = "";
29 = "You pull the lever. It snaps back. The trapdoor opens briefly and then snaps shut. Nothing comes out.";
30 = "";
31 = "You pull the lever. It snaps back. The nearby trapdoor swings open. A sickly green light comes out of the opening. A stone hand emerges from below. You try to pull the lever and close the trapdoor, but it is too late.";
32 = "The makers of this tower, whoever they were, were working on some experimental prototype golems. This is one of them. It is fully functional and entirely hostile.";
33 = "";
34 = "You try to pull the lever. It snaps back. Then you pull it harder. Eventually, it moves. You hear gears grind. Nothing else happens.";
35 = "";
36 = "You pull the lever. It snaps back into its original position. A hot wind blows through the corridors. Gears turn and bolts slide into place. You hear the flow of magical energy begin to change direction.";
37 = "";
38 = "The beam ahead of you is much more intense than the other beams you have found in this fortress. Trying to pass it would result in exceptionally and, most likely, fatal burns. You will be kept back until you can find a way to deactivate it.";
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54 = "You try to open the heavy trapdoor, but it is sealed. Completed golems pop out here. You try to get through, but you can't. You won't be able to sabotage the factory through here.";
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